Exploring Procedural Building Generation

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In-Depth Information on Procedural Building Generation

This is the final devlog of our month long game challenge, and for the last week I needed a proper city, now I could spend 5 hours ... Unlock next-level I began by designing a NYC-inspired PBG 2 (

Learn how Oskar Stalberg created an algorithm that procedurally generates beautiful environments guided by player's input.

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