Understanding Space Adventure Coding
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Key Takeaways about Space Adventure Coding
- The 30 Days Lost in
- I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
- Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
- Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...
- oin the final project of our
Detailed Analysis of Space Adventure Coding
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
My attempt at
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