Understanding Space Adventure Coding

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Key Takeaways about Space Adventure Coding

  • The 30 Days Lost in
  • I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
  • Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...
  • oin the final project of our

Detailed Analysis of Space Adventure Coding

The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

My attempt at

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