Exploring 2d Fluid Simulation In Sdl2
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- Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al].
- Incompressible
- A demonstration of a
- Making a
- Written partialy for educational purposes and partialy for fun Running on AMD a6-3500.
In-Depth Information on 2d Fluid Simulation In Sdl2
This is an implementation of Jos Stam's In this video, I show how the Camera trickery used to make a three-dimensional scene look A very simple (and rough)
A fast
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