Exploring 2d Fluid Simulation In Sdl2

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  • Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al].
  • Incompressible
  • A demonstration of a
  • Making a
  • Written partialy for educational purposes and partialy for fun Running on AMD a6-3500.

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This is an implementation of Jos Stam's In this video, I show how the Camera trickery used to make a three-dimensional scene look A very simple (and rough)

A fast

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