Understanding 3d Directx 11 Space Game
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Key Takeaways about 3d Directx 11 Space Game
- Using Assimp library & my own
- In this latest video, I have wrote a COLLADA DAE model importer from scratch. I am now able to load up models into
- Added shadow mapping to the
- First glimpse of my DirectCompute based physics engine. Very early peek, more progress. coming soon.
- gamedev #
Detailed Analysis of 3d Directx 11 Space Game
gamedev # Tested with RTX 2070 Super. gamedev #
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