Understanding 3d Directx 11 Space Game

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Key Takeaways about 3d Directx 11 Space Game

  • Using Assimp library & my own
  • In this latest video, I have wrote a COLLADA DAE model importer from scratch. I am now able to load up models into
  • Added shadow mapping to the
  • First glimpse of my DirectCompute based physics engine. Very early peek, more progress. coming soon.
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Detailed Analysis of 3d Directx 11 Space Game

gamedev # Tested with RTX 2070 Super. gamedev #

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