Understanding 3d Roguelike Development Diary 6
Exploring 3d Roguelike Development Diary 6 reveals several interesting facts. Not much progress this week because I've been down with a cold, as well as dealing with the beginning of a busy period at work ...
Key Takeaways about 3d Roguelike Development Diary 6
- Some updates to the action system. Nearly combat ready. :)
- Making progress on the basic mechanics. Any suggestions? Leave them in the comments! Time Spent
- Mostly coding basic gameplay this week.
- Worked a little on a custom 2d filter. I was watching a trailer for the pillars of Eternity today and they had some nice filter effects on ...
- 3d Roguelike Development Diary 18
Detailed Analysis of 3d Roguelike Development Diary 6
Not much to show this week, most progress has been behind the scenes, getting ready for adding actions to the game. Hopefully ... Continuing to Radial menus are done. Now I can move on to adding actions and special abilities. My wife made the lovely coffee you can see ...
More monsters using the newer projection painting technique of texturing. I've been trying to improve my animation skills too.
Stay tuned for more updates related to 3d Roguelike Development Diary 6.