Understanding Alien Swarm Env Projectedtexture
Exploring Alien Swarm Env Projectedtexture reveals several interesting facts. An example of an env_projectedtexture in
Key Takeaways about Alien Swarm Env Projectedtexture
- very short video demonstrating how different a map can look based on tweaking the light_enviroment colors.
Detailed Analysis of Alien Swarm Env Projectedtexture
Testing dynamic lightning in Source, the video got cut off :( An ungodly amount of sprites. Not recommended. Might work with a good frame rate if you had few, large sprites. Playing with the phys_timescale convar, env_projectedtexture and a wall made out of a few func_physbox entities.
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