Exploring Asynchronous Eulerian Liquid Simulation Eurographics 2020

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We present a novel method for simulating Showcasing our work at La Forge R&D Ubisoft Montreal @ ACM SIGGRAPH / For the source html code, demo and all other tutorials see https://matthias-research.github.io/pages/tenMinutePhysics/index.html ... Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al].

See here for more info https://softologyblog.wordpress.com/2019/03/11/

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