Introduction to Bit Galaxy Devlog 1

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Bit Galaxy Devlog 1 Comprehensive Overview

Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks. Well, kind of. It's temporary. But you can get the idea xD #terraria #starbound #sandbox #platformer #gamedev #indiedev ... Liquids simulation. It's pretty bad right now and needs a lot of optimisation. #terraria #starbound #sandbox #platformer #gamedev ...

Basic walking, jumping and falling "animation". I'm not an artist, ok? xD #terraria #starbound #sandbox #platformer #gamedev ...

Summary & Highlights for Bit Galaxy Devlog 1

  • Nothing much, but still it's some progress. xD #terraria #starbound #sandbox #platformer #gamedev #indiedev #gameplay ...
  • It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. #terraria #starbound ...
  • Smooth lighting and colour tint on lights that are stronger. It's not much but I'm preparing a big overhaul on the game soon.
  • Well, nothing much to show but some background testing and collision detection (which is not completed yet by the way, but it ...
  • Just a small update. In this video you can see "running and walking", the new debug UI, the inventory screen and the toolbar.

That wraps up our extensive overview of Bit Galaxy Devlog 1.

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