Exploring Bombersfml
Exploring Bombersfml reveals several interesting facts.
- SFML/enet Implemented client side prediction and interpolation.
- Another experiment with SFML / OpenGL, I changed my terrain drawing function so that it now uses Vertex Buffer Objects instead ...
- Vee's Tile Engine - Video 2 - Sokoban Gamemode
- SFML remade of R-Type shoot em up game, working on create scene. https://en.sfml-dev.org/forums/index.php?topic=22901.0.
- SFML Networking Proof of Concept
In-Depth Information on Bombersfml
Experiments with C++, SFML and network gaming programming. Open Source available on github ... much better. pastebin links updated on 4/24/2015 Pretty sure these are the latest of the code. Dug through some old files to find. SFML Gestural Recognition Control A 2 Player snake game programmed to demonstrate network programming. Made in C++ SFML.
An update of the main thing I've been developing, a top-down engine. Never bothered to update it in a long while, but here it is.
Stay tuned for more updates related to Bombersfml.