Exploring Bombersfml

Exploring Bombersfml reveals several interesting facts.

  • SFML/enet Implemented client side prediction and interpolation.
  • Another experiment with SFML / OpenGL, I changed my terrain drawing function so that it now uses Vertex Buffer Objects instead ...
  • Vee's Tile Engine - Video 2 - Sokoban Gamemode
  • SFML remade of R-Type shoot em up game, working on create scene. https://en.sfml-dev.org/forums/index.php?topic=22901.0.
  • SFML Networking Proof of Concept

In-Depth Information on Bombersfml

Experiments with C++, SFML and network gaming programming. Open Source available on github ... much better. pastebin links updated on 4/24/2015 Pretty sure these are the latest of the code. Dug through some old files to find. SFML Gestural Recognition Control A 2 Player snake game programmed to demonstrate network programming. Made in C++ SFML.

An update of the main thing I've been developing, a top-down engine. Never bothered to update it in a long while, but here it is.

Stay tuned for more updates related to Bombersfml.

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