Exploring C Directx 11 Engine Tutorial 50 Loading 3d File With Embedded Compressed Texture

Exploring C Directx 11 Engine Tutorial 50 Loading 3d File With Embedded Compressed Texture reveals several interesting facts.

  • Tutorial
  • seeded procedurally generated terrain and rendered as one mesh. No
  • Import DirectX Animation Set
  • Nothing too special. Thanks to Assimp & LearnOpenGL (except I'm using
  • C++

In-Depth Information on C Directx 11 Engine Tutorial 50 Loading 3d File With Embedded Compressed Texture

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Another video in a series showing the progress on my homebrew C# Game

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