Exploring Code Reflection In Gamemaker Gmwolf

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  • Once you've gotten basic specular
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  • In this video I go over the basics of the action actor model, and how you can use it to improve the architecture of your
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  • Again here showing Ricther submerged in reflective water

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Reflection In this video we will be learning how to use a Surface in GML has been changed a little, and im here to quickly go over some of the changes most likely to affect you. In this video we will create a simplistic yet effective water

Unity3D

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