Understanding Coding Adventure 100
Exploring Coding Adventure 100 reveals several interesting facts. Get help with CodeMonkey
Key Takeaways about Coding Adventure 100
- Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
- My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
- Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.
- Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from
- We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
Detailed Analysis of Coding Adventure 100
I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...
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