Exploring Collision Detection Separating Axis Theorem 2 Opengl C
Exploring Collision Detection Separating Axis Theorem 2 Opengl C reveals several interesting facts.
- Josh O'Donnell.
- How to use the
- I'm currently working on SAT for my game,
- As part of my Graphics class for my third year on the IT Carlow Games Development cource we studied
- rectangle & rectangle SAT
In-Depth Information on Collision Detection Separating Axis Theorem 2 Opengl C
I recently added rectangle & circle SAT In this video I describe my understanding of the I describe and visualize the
It took me some time to add circle support to the supporting points method.
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