Exploring Content Optimization Unigine Editor 2 Essentials
Let's dive into the details surrounding Content Optimization Unigine Editor 2 Essentials.
- In this tutorial we will cover advanced lighting techniques that you can use in the
- In this tutorial: 00:00 - Introduction 00:38 - Omni Light 02:31 - Projected Light 03:31 - World Light 04:06 - World Light shadows ...
- Big projects with a huge number of assets have to face the
- In this tutorial: 00:00 - Introduction 00:14 - Introduction to Tracker tool interface 01:00 - Creating and
- Deep inspection of main stages of the rendering sequence and
In-Depth Information on Content Optimization Unigine Editor 2 Essentials
In this tutorial: 00:00 - Introduction 00:39 - Managing Levels of Detail (LODs) 02:41 - Using impostors to replace geometry at long ... In this tutorial: 00:00 - Introduction 00:31 - Instancing objects using Node References 01:31 - Modifying instanced objects 02:18 ... In this tutorial: 00:00 - Introduction 00:20 - Orthographic Decal 01:56 - Projected Decal 02:32 - Mesh Decal 03:45 - Use Cases ... Finalizing World creation by foliage and how to
Optimize
That wraps up our extensive overview of Content Optimization Unigine Editor 2 Essentials.