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  • In this video I show you how to make realistic 2D Textures that appear to be 3D for use with 3D rendering, movie production and ...
  • in this video i'm showing you how to taking advantage of normal map to optimaze models and reduce render time, this is a simple ...
  • Hey guys, Just a little 3d quick tip, all the 3d users should know what im on about :P http://www.
  • This tutorial will show you how to bake your textures into one handy map for games, or include things like light maps and effects ...
  • Using

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Normal map and Displacement maps made in ... http://www.the3dultimate.com The web page designed to show and tell about the Once the specular tga map is saved, it is edited in Photoshop, then applied to a DirectX shader in Brief tutorial on how to use

In CB I made rest of the material, which I then rendered with one light

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