Exploring Deferred Shading Test 3
Let's dive into the details surrounding Deferred Shading Test 3.
- Quake
- Yes the video is very dark... I should look forward into video encoding to fix it! (recorded with glc and encoded with mencoder).
- After an evening's work I reimplemented my oolllldd
- This is the latest prototype of my custom
- Deferred Rendering Test
In-Depth Information on Deferred Shading Test 3
Deferred Shading Test #3 This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291. First draft of translucency mapping. No mapping to it yet, just fixed translucency value across the walls. http://www.nucleartrailers.com Unity
OpenGL in C++ 32 lights.
That wraps up our extensive overview of Deferred Shading Test 3.