Exploring Dev Stream 9 Building A Vr Space Shooter In Godot

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  • Tonight we'll continue where we left off last week and add collisions to our asteroid field. After that we'll have a look at our next ...
  • In tonights
  • Tonight we reviewed the changes I made throughout the week. Had a nice discussion about the particle effect I used for the ...
  • We continued with our
  • Tonight we looked at selecting friendly and enemy targets. We're using an area node functioning as our radar so we know which ...

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Tonight we continued on our journey Well I guess my last adhoc Tonight we continued with our missile system. Our missiles now have a nicer engine effect with a smoke trail so we can see how ... We started this

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