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- TIMESTAMPS: 0:00 - Intro 0:06 - Week 1 progress 0:22 - Current game loop 1:48 - Upgrades
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My twin-stick roguelike indie game for Steam is coming along nicely, and in this A more practical explanation for those interested in exploring 4D spaces. For those not already familiar with basic 4D concepts, ... Go wach @B.Awesome. When building the systems for my net code for game objects I found out that I needed to rewrite basically my entire game.
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