Exploring Direct3d 12 3d Gpu Ray Traced Sphere

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  • ... and refraction effects
  • This is my first attempt to create a
  • Video presents my simple
  • Rendered at 720p with 200 samples per pixel and a max recursion depth of 7. Content inspired by Peter Shirley's
  • Ray Tracing sample with DirectX12

In-Depth Information on Direct3d 12 3d Gpu Ray Traced Sphere

In this demo I've rendered a Ray Tracing Microsoft Official I've been learning DirectX12 since around the start of 2023. I got a decent grasp on how it works. then I started learning

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