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  • Added interface stuff and fuel.
  • Trying out TrackIR in first-person-view.
  • New example of bombpassing, and bumping effect (sparks)
  • Very first attempt in clientside prediction and network collisions in an authorative server setup.
  • Trying out a gamemode: bombing-run. Pick up the bomb, and bump to pass it over.

In-Depth Information on Drek A Unity3d Car Game

Driving around the maserati and testing some new stuff.. This isnt actually a Racing UI testing, map loading and a very large but rather low res sattelite terrain. Driving around in a Triumph GT6 wwii style. Working out a race

Testing out the first steps in networked play.

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