Exploring Dynamic Lighting Sprite Renderer 6 Lights
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- Dynamic lighting on sprites, now with specular highlights/maps.
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- Here is the easiest way that I have found for making normal maps for pixel art
- Dynamic
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In-Depth Information on Dynamic Lighting Sprite Renderer 6 Lights
Implemented in C++ and OpenGL 3.3+ core profile. Diffuse, normal, and specular maps used for Implemented in C++ and OpenGL 3.3+ core profile. Diffuse, normal, and specular maps used for Implemented in C++ and OpenGL 3.3+ core profile. Diffuse, normal, and specular maps used for Unity tutorial
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