Exploring Engine Dev Pbr Light Casters
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In-Depth Information on Engine Dev Pbr Light Casters
Implementation of forward rendering of Directional My Game Art Courses: https://courses.stylizedstation.com/ Patreon: https://patreon.com/stylizedstation. In this video I implement the first step of my Asset Manager, I add some basic Air Resistance to my physics I finally rendered something that actually looks like could be an asset in a game. The implementation process for this was a bit ...
this is my First devlog for Cluster
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