Exploring Epsilon Engine Static Cubemap Reflection And Normal Textures

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  • (UPBGE WIP)
  • Environment Mapping with Skyboxe . You can still find the source code on my github : https://github.com/Iksemel/Work.
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  • added metalness to pbr materials (early alpha)
  • Hi, This video shows my implementation of dynamic

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I don't own the Implementation of Tutorial to explain: 1) How to create OpenGL: Cubemaps with reflection

MAP MAKING 101 - Episode 16 - Custom

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