Exploring Ever Multiplying Particle Systems
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- Every force in nature pushes or pulls. Gravity, electromagnetism, the strong nuclear force - they all move
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- In this video, I add an Emitter class to further organize the array of particles and allow for multiple
- This video introduces the idea of
In-Depth Information on Ever Multiplying Particle Systems
Somehow got past unity's circle-referencing and created a sub-emitter that spawns itself on death. Beauty ensued. Tutorial for looping Equivalent to a 50 minute university lecture on This video walks through adding another layer of abstraction to our
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