Exploring Faking Lights In 2d Games Techtalk 2

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  • So far it was the hardest
  • I'm using LÖVE which is a Lua
  • The shadow is made from polygons, that stretch from the occupied tile in the
  • My 'lazy' implementation of
  • Prototyping a

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Lights this tutorial goes through the steps required to make a Shadowing and gamedev #unity #coding #english Please feel free to write your opinions and ideas for improvement in the comment section!

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