Exploring Fxgl Revamped Notifications

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  • This video demonstrates how to use a Confirmation
  • This is a tutorial that shows how to create and run an in-game cutscene.
  • We explore looking at the recent

In-Depth Information on Fxgl Revamped Notifications

A brief demo of the GitHub https://github.com/ericholsinger/GameTest. Features shown: platformer genre mechanics, quick time events, physics particles (liquid physics), particle effects (rain), menu ... A demo that features physics particles and 2D space subdivision algorithm.

GitHub link : https://github.com/PlusHaze/TrayNotification Tray

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