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[A]tari [G]ame [T]ools by Doug Little/dml. This is a new The ultraDev remote development cartridge has direct support integrated with AGT, including a remote build target, debug ... The biggest shmup sprite we never saw... R-Type stage 3. At 50Hz, on an 8MHz

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  • Simple example of tilemap animation on a scrolling playfield combined with sprites on
  • Another parallax example, this time with layers & colour changes. R-Type stage 1. On 8MHz
  • This is the latest work on my #AtariSTE enhanced version of Lotus 2, now with a sky gradient similar to that featured in the #Amiga ...
  • Recent upgrades to AGT allow huge sprites to be drawn efficiently and without hacks on
  • Fifth demo/example using AGT on

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