Understanding Hexapod Simulation Version 1

Exploring Hexapod Simulation Version 1 reveals several interesting facts. Made in Unity 5.

Key Takeaways about Hexapod Simulation Version 1

  • Gate: tripod Map: 5 % of obstacles occupation.
  • Hexapod
  • https://github.com/matt769/
  • First deliverable for my CS206 final project. Here, I demonstrate a
  • Hexapod Simulation

Detailed Analysis of Hexapod Simulation Version 1

A couple of years ago, I built this Dynamixel powered Hexapod walking simulation During the walk 4 types of interpolation are used: - "Brutal" (no interpolation) - "constantSpeed" (constant speed from start to finish) ...

Hexapod walking in the simulator!!

Stay tuned for more updates related to Hexapod Simulation Version 1.

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