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  • Copy this for Init.sqf use- /*This Works in Eden _location=[1871.43,5434.71,0]; _radius=10; {hideObjectGlobal _x} foreach ...
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  • Heli INIT: wokka = "test_EmptyObjectForFireBig" createVehicle position this; wokka attachTo[this,[0,1.5,-1]];
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Liked the Video? Subscribe: http://tinyurl.com/paoah42 ☆ This video covers Today I demonstrate the use of the BIS_fnc_destroyCity function which can be used to randomly A quick tutorial on how to use a

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