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  • The entire scene geometry is generated dynamically from
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This month I started porting my engine over to DirectX 12. I plan on taking advantage of asynchronous compute, as well as many ... A new type of video for the channel: This video provides a high-level explanation of gamedev #gamedevelopment #programming Discord: https://discord.gg/vU2PKasZdn Patreon: patreon.com/user?u=58955910 ...

GPU driver does crash a lot when you mess up the task shader invocation or when you access vertices OOB in the

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