Exploring Interactive Raylib With Common Lisp

Exploring Interactive Raylib With Common Lisp reveals several interesting facts.

  • lua is overrated Janet: https://janet-lang.org/ Music Silent Hill II: https://youtu.be/FiU29CHsQpo?si=sWUCY--4zuYmIz_u -- Watch ...
  • Day 1 Part 2 - Continue setting up basic snake movement Music Provided by https://slip.stream.
  • SLIME: The Superior Lisp
  • Developing a simple game world with slime+emacs+cl.
  • When a test fails, we can choose to get dropped into the

In-Depth Information on Interactive Raylib With Common Lisp

Just a quick demonstration of the joy that is Using CEPL to interactively play with some OpenGL stuff. Would look neat-o with some music. Day 1 Part 1 - Setting up to build "snake" in Raylib

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