Introduction to Interactive Relighting Of Arbitrary Rough Surfaces
Let's dive into the details surrounding Interactive Relighting Of Arbitrary Rough Surfaces. Presented at SIGGRAPH 2014 Posters. Using voxel cone tracing on the extracted delta between real and synthetic light.
Interactive Relighting Of Arbitrary Rough Surfaces Comprehensive Overview
Presented at SIGGRAPH 2013 Posters. A modification of Light Propagation Volumes to extract and map the change in illumination ... This is the supplemental video of our publication "Repurposing a We made an
We have shown in IROS-09 that robustness to
Summary & Highlights for Interactive Relighting Of Arbitrary Rough Surfaces
- More information here: https://sites.google.com/site/alexisylchan/
- To appear at SIGGRAPH 2019. We propose the first learning-based algorithm that can
- In CVPR-07, we have proposed a new technique to visual tracking objects despite severe
- This video is part of an online course,
- Learn more at http://gl.ict.usc.edu/Research/InteractiveRelighting/ and http://ict.usc.edu.
That wraps up our extensive overview of Interactive Relighting Of Arbitrary Rough Surfaces.