Exploring Java Opengl Lwjgl 3d Cube

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  • Simple GLSL compute shader implementation of Conway's Game of Life. Sources:
  • I programmed a
  • Devlog 6: Let there be
  • OpenGL
  • Implemented a custom binary BVH traversal with near/far node heuristics and a bitstack to keep track of whether the near or far ...

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java opengl lwjgl 3d cube Implemented shadows and ray picking to remove voxels. Sliding along the walls while only pressing foward/W Sources: Devlog 7: More

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