Exploring Java Opengl Lwjgl 3d Cube
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- Simple GLSL compute shader implementation of Conway's Game of Life. Sources:
- I programmed a
- Devlog 6: Let there be
- OpenGL
- Implemented a custom binary BVH traversal with near/far node heuristics and a bitstack to keep track of whether the near or far ...
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java opengl lwjgl 3d cube Implemented shadows and ray picking to remove voxels. Sliding along the walls while only pressing foward/W Sources: Devlog 7: More
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