Exploring Lazr Dev Log 27

Let's dive into the details surrounding Lazr Dev Log 27.

  • In this update we'll take a look at lore, challenges, and redesigned levels. Visit
  • This week was focused on developing airbike levels, adding the safehouse, and tying the alpha together with dialog. Enjoy!
  • In this update we'll take a look at a new boss, new arcade levels, and new additions to the world of
  • In this update we'll take a look at the Skylab Mission, featuring wind, tornadoes, and a 3 phase boss fight. Then we'll explore ...
  • In this video we'll explore new levels, bosses, and enemies. Learn more at

In-Depth Information on Lazr Dev Log 27

This week was spent working on the intro to the game and playtesting the Alpha version that's ready. Check it out! #monogame ... In this update, we'll take a look at an improved story spiral, complete mission 9, and visit an old friend. You can learn more at ... In this video we'll take a look at a new Syntel level, along with an acid proof body mod, and new level objects, like timed lasers ... This week I worked on the first boss, the Hovertank. I redesigned the level around this boss fight, and I also redesigned how ...

In this update we'll take a look at a new boss, bands, updates to Tech Noir, trash, and future plans. Join the discord: ...

That wraps up our extensive overview of Lazr Dev Log 27.

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