Exploring Learning To Balance Ppo Algorithm On Unity 3dball

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  • In this episode I introduce Policy Gradient methods for Deep Reinforcement
  • https://github.com/ostamand/continuous-control.
  • Set-up: A creature with 4 arms and 4 forearms. Goal: The agents must move its body toward the goal direction without falling.
  • Unity
  • Reinforcement

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Code: https://github.com/NiloFreitas/Deep-RL-and-IL. A Tennis simulation I made using Hands-on whiteboard session on every step of the This is the demonstration video that shows the final result where we were able to train an agent to

In this video, I break down Proximal Policy Optimization (

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