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  • When the cube rotates, I want to see the AABB expand and contract according to the rotation. Gradually getting there... Trying to ...
  • Let's create an
  • How do games calculate collisions between objects? I will explain one of the methods that is almost always used in 2D games.
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We implement In this one we make our In this video, we go over how to perform In this episode, we take a look at some Minowski math to get collision response working for our

I had a problem getting my head around the maths for this, but in the end I didn't need it. The algorithm was quite straight forwards.

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