Exploring Making A Colony Builder Devlog Episode 1

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  • The second
  • Sometimes the life of a game developer is not smooth sailing. Especially in these fraught times, sometimes you find yourself ...
  • Workbenches, items, buildings needing items, deconstruction, and slightly more optimisation. It's been a busy few weeks!
  • The next
  • The first

In-Depth Information on Making A Colony Builder Devlog Episode 1

The first Reworking the menu system so it's both tidier and code-driven, and adding in the first basic production chain - metal ore to metal ... A brief look at what I've got so far, and an introduction to some of the techniques I've used. Adventures in pathfinding, doors, room generation, and a frustrating lack of optimisation.

Our very first

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