Exploring Max Tutorial 3 Spring 2017
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- Keyframe animation synchronized to audio using sfplay~, number~, change, pattrstorage, and select.
- Four methods of initialising your patcher are demonstrated, with emphasis on their limitations.
- Adding physics simulation to an OpenGL world. jit.phys.body, route, select, forward, prepend.
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- Covers import/ export between 3ds
In-Depth Information on Max Tutorial 3 Spring 2017
1. projects 2. materials, camera look at & locklook flonum, message, button; jit.world, jit.camera, jit.anim.drive, jit.gl.gridshape; random, /; homework. More attributes for jit.world, jit.gl.gridshape; more messages to jit.anim.drive; review of attrui and pak; loadbang; adding sound. OpenGL, beginner: Laying out objects on a grid using uzi, scale, and poly. send and receive autopattr and pattrstorage ...
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