Exploring Mb Tutorial Part 21 Intro

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  • A quick look at the transformation planes located on the Move Tool in Motionbuilder 6.
  • Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ...
  • See how you can create and edit 3D splines and use them for path-based animations in Motionbuilder 6.
  • A look at how one can go about blending multiple poses together in order to form new poses.
  • An overview of the Simple Constraint in Motionbuilder covering how it works and how it is used.

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An This video serves as an This video will introduce you to Motionbuilder 4.0, showing you some of its key features and preparing you for the next several ... This video will introduce you to the topics covered through this second Issue of the Motionbuilder VTM series.

Here we look at how we can attach the Helmet and Wrist Computer to the Alien character within Motionbuilder.

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