Exploring Multicolor Mode In Xbasic With Mlc

Exploring Multicolor Mode In Xbasic With Mlc reveals several interesting facts.

  • How do I work with my PreCompiler and
  • The F18A new feature: a 4 colors BitMap layer that can cover any part of the screen. In the example, a 128x128 bitmap is defined.
  • The F18A new feature: a 4 colors BitMap layer that can cover any part of the screen. In the example, a 128x128 bitmap is defined.
  • The F18A brings new character attributes: - more colors - X/Y swap for the pattern - transparency - priority or not over sprites This ...
  • Controlling Multi-Part Fixtures in ONYX™ | Individual Pixel & Segment Control In this tutorial, Edward from Obsidian Control ...

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This is my test program for using the We are starting a new series of lessons which is how to write MLC XBasic

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