Understanding Multiplayer Flash As2 Tutorial 9

Exploring Multiplayer Flash As2 Tutorial 9 reveals several interesting facts. Today, we create saving the characters' cordinates and loading them all individually. Next, we take a look into making maps, ...

Key Takeaways about Multiplayer Flash As2 Tutorial 9

  • Today we finish off loading the maps, and deleting all maps. We also add the map list to the host menu, in so he can choose his ...
  • We downloaded SmartFoxServer, and I explained all the things that'll need to be done for our game that we are making. We'll be ...
  • Today, we add a login and choose colour system. But we will work on regirstering and maps in more to come. For when we check ...
  • We made it possible for users to enter their own ip addresses, and press connect, to connect to them. Next, we'll try to add in our ...
  • This is part A of this episode. Go to episode 17 to download the template. Today, we add the save load template to our game, and ...

Detailed Analysis of Multiplayer Flash As2 Tutorial 9

Today, we made an infinite account creating mechanic, added a leave server button, cleaned up our connect screen a bit, added ... Today, we made different maps, and players moving to maps make them disappear from other players that are not in the same ... Today, we fix all the bugs with travelling to different maps, and we begin saving and loading maps when joined. It seems in this ...

We can now add objects to our level editor, and move them around. Next, we work on deleting items, and clearing the map.

Stay tuned for more updates related to Multiplayer Flash As2 Tutorial 9.

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