Exploring Mythruna Finalizing Pathing Code

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  • Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ...
  • In this continuing series, I will start adding some test
  • Video Showing the NEW features in the latest
  • Tonight I will continue hooking up sounds to the in-game objects... along with some background on how the world is divided up ...
  • After some setbacks this past week, continuing where we left off last week and trying to

In-Depth Information on Mythruna Finalizing Pathing Code

Converting the prototype " Continuing to finish up the AI refactoring, tonight we'll be looking at porting the rest of the settlement management stuff we worked ... Continue building the "real This is a walkthrough of the semi-public 10 year anniversary release (10 years since the last public release). Contact me here (in ...

It has A LOT of potential.. this is an interesting game thats VERY early in development, its supposed to be a randomly generated ...

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