Understanding Ogre 3d Lua Actor Based Component Based Game Object System Linux Demo
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Key Takeaways about Ogre 3d Lua Actor Based Component Based Game Object System Linux Demo
- A project made during a simulation engines course at Chalmers University of Technology, Sweden. The
- Simple connection of
- Demo
- This is a simple test scene which I did with
- Simple tech
Detailed Analysis of Ogre 3d Lua Actor Based Component Based Game Object System Linux Demo
Lua scripting with luabind in ogre3d I'm working with C++, bullet and C/C++,
Using * DirectX 11 *
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