Understanding Ogre 3d Lua Actor Based Component Based Game Object System Linux Demo

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  • A project made during a simulation engines course at Chalmers University of Technology, Sweden. The
  • Simple connection of
  • Demo
  • This is a simple test scene which I did with
  • Simple tech

Detailed Analysis of Ogre 3d Lua Actor Based Component Based Game Object System Linux Demo

Lua scripting with luabind in ogre3d I'm working with C++, bullet and C/C++,

Using * DirectX 11 *

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