Understanding Openomf August 2014
Let's dive into the details surrounding Openomf August 2014. Some gameplay against a bot :) For more information about the
Key Takeaways about Openomf August 2014
- Tournament mode stuff :) Don't mind the cursor ... Changes: - GUI reworked - Tournament dashboard widgets - Random fixes and ...
- Lots of little things added too, since last video. For more information about
- A live test of the old netplay code. For more information about
- Today, whilst testing, I came across another bug. In this bug, I could keep spamming low kick forever, until my hands get tired.
- Work in progress end-of-singleplayer cutscenes. More information about
Detailed Analysis of Openomf August 2014
Tons of updates. Intro works, credits mostly work, score handling, netplay updates, crossfades, wall hits, proper scrap positioning, ... Changes: - Kreissack - Move shadow trails - Text shadows - Newsroom match images - New game controller code - Bots work, ... Edit: Track current progress here: https://github.com/omf2097/
Some more progress on
That wraps up our extensive overview of Openomf August 2014.