Exploring Phoenix Fd Standard Explosion Non Uniform Density

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  • Phoenix FD - Underground Explosion
  • Everything was from scratch, didn't use any preset for any kind simulation. I set up the
  • 3Ds MAX Phoenix Fd Realistic Explosion Shader Tutorial
  • Learn How to Make an
  • Plugins and software used: - 3Ds Max -

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Phoenix FD - Standard Explosion (Non-uniform density) Phoenix FD - Standard Explosion Create a Realistic Resolution is adaptive from 7M to 310M. Render time - 10hrs (Intel i7 / 10% grid reduction). Sim time - grid adapts from 10 to 50M ...

Plugins and software used: - 3Ds Max -

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