Introduction to Project Asr Devlog 0
Let's dive into the details surrounding Project Asr Devlog 0. Project ASR - Devlog 0
Project Asr Devlog 0 Comprehensive Overview
Project ASR - Devlog 1 Implemented ranged enemy behavior using EQS - Implemented strafing, attack token system (manages AI attack permissions) ... Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ...
Introduce backstab system - New enemy character - Activate backstab marker when approaching closely from behind while the ...
Summary & Highlights for Project Asr Devlog 0
- Implement Dash and First Skill for Primary Character - Refine Control Mechanics.
- Project ASR - Devlog 2
- Create third character: Slayer - Implement basic locomotion, light attack combo - Test character swap functionality.
- This is a preliminary / experimental
- Implemented a simple overlay for Gunner character - Enhanced hit reactions with refined animations, effects, Hitstop, and sound ...
That wraps up our extensive overview of Project Asr Devlog 0.