Exploring Raytracing In One Weekend Tile Based Multi Threading And Quick View
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Raytracing in One Weekend, tile-based multi-threading and quick-view code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/ My implementation of Pete Shirley's eBooks. Added some features beyond the books: camera splines, animation, and ... Keep exploring at https://brilliant.org/TheCherno/ Get started for free, and hurry—the first 200 people get 20% off an annual ...
Group 10's Midterm Presentation of our research project on
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