Exploring Real Time Global Illumination Using Screen Space Radiosity And Photon Mapping

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  • This video shows the results of my Master's thesis, which focuses on
  • Video results from
  • Ari Silvennoinen and Jaakko Lehtinen.
  • My
  • This is the companion video from the my HPG 2011

In-Depth Information on Real Time Global Illumination Using Screen Space Radiosity And Photon Mapping

This is from my master thesis: ... Ray tracing on the GPU has been synergistically operating alongside rasterisation in interactive rendering engines for some This is a GPU-based Interactive

Another showcase.

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