Exploring Rendermonkey Hlsl Water Shader
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- This was a course work for the advanced rendering module for Msc. Game Programming at University of Hull. The objective was ...
- from my engine called 'schine'. uses normalmapping, fresnelmapping, as well as calculated reflection and refraction maps.
- I used
- Rendermonkey HLSL
- Vertex and pixel
In-Depth Information on Rendermonkey Hlsl Water Shader
A Water shader This scene is the most interesting one of them all with the following distributions: - Oren Nayar - Beckmann - Gaussian And has the ... This is a short video of the
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