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In this video we see how we can attach a custom shader to a [ jit.gl.mesh ] object and retain the ability to set the "line_width" ...

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  • Showing 3 different patches I came up with while figuring out how to use jit.gl.
  • An
  • In this video we are going to use the [ jit.gl.textureset ] from the
  • Drawing & Colour Tracking (Max Msp)
  • Learn how to analyze and optimize movie playback in

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